Mercurial > public > geoquiz
comparison GeoQuiz/Logic/Game.swift @ 7:d945e52b0704
implement dynamic map
author | Dennis C. M. <dennis@denniscm.com> |
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date | Tue, 04 Oct 2022 18:54:24 +0200 |
parents | 1946bbfde4af |
children | e09959b4e4a8 |
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6:1946bbfde4af | 7:d945e52b0704 |
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27 var wrongAnswers: [String: T] { get set } | 27 var wrongAnswers: [String: T] { get set } |
28 | 28 |
29 // Alerts | 29 // Alerts |
30 var alertTitle: String { get set } | 30 var alertTitle: String { get set } |
31 var alertMessage: String { get set } | 31 var alertMessage: String { get set } |
32 var showingNoLivesAlert: Bool { get set } | 32 var showingGameOverAlert: Bool { get set } |
33 var showingEndGameAlert: Bool { get set } | 33 var showingEndGameAlert: Bool { get set } |
34 var showingWrongAnswerAlert: Bool { get set } | 34 var showingWrongAnswerAlert: Bool { get set } |
35 var showingExitGameAlert: Bool { get set } | 35 var showingExitGameAlert: Bool { get set } |
36 | 36 |
37 // Animations | 37 // Animations |
38 var scoreScaleAmount: Double { get set } | 38 var scoreScaleAmount: Double { get set } |
39 var livesScaleAmount: Double { get set } | 39 var livesScaleAmount: Double { get set } |
40 | |
41 // Modal views | |
42 var showingBuyLivesView: Bool { get set } | |
43 var showingGameStatsView: Bool { get set } | |
44 | 40 |
45 // Sound effects | 41 // Sound effects |
46 var player: AVAudioPlayer? { get set } | 42 var player: AVAudioPlayer? { get set } |
47 } | 43 } |
48 | 44 |
51 dataAsked.count | 47 dataAsked.count |
52 } | 48 } |
53 | 49 |
54 func askQuestion() { | 50 func askQuestion() { |
55 guard questionCounter < data.count else { | 51 guard questionCounter < data.count else { |
56 alertTitle = "Amazing!" | 52 alertTitle = "⭐️ Congratulations ⭐️" |
57 alertMessage = "You've completed the game." | 53 alertMessage = "You completed the game." |
58 showingEndGameAlert = true | 54 showingEndGameAlert = true |
59 | 55 |
60 return | 56 return |
61 } | 57 } |
62 | 58 |
87 | 83 |
88 self.userChoices = userChoices | 84 self.userChoices = userChoices |
89 } | 85 } |
90 | 86 |
91 func answer(_ choice: (key: String, value: T)) { | 87 func answer(_ choice: (key: String, value: T)) { |
92 guard userLives > 0 else { | |
93 alertTitle = "Not enough lives!" | |
94 alertMessage = "Please buy more lives to keep playing" | |
95 showingNoLivesAlert = true | |
96 | |
97 return | |
98 } | |
99 | |
100 if correctAnswer == choice { | 88 if correctAnswer == choice { |
101 hapticSuccess() | 89 hapticSuccess() |
102 playSound("correctAnswer") | 90 playSound("correctAnswer") |
103 | 91 |
104 withAnimation(.easeIn(duration: 0.5)) { | 92 withAnimation(.easeIn(duration: 0.5)) { |
114 | 102 |
115 withAnimation(.easeIn(duration: 0.5)) { | 103 withAnimation(.easeIn(duration: 0.5)) { |
116 livesScaleAmount += 1 | 104 livesScaleAmount += 1 |
117 userLives -= 1 | 105 userLives -= 1 |
118 } | 106 } |
119 | |
120 alertTitle = "Wrong!" | |
121 alertMessage = "You have \(userLives) lives left" | |
122 showingWrongAnswerAlert = true | |
123 | 107 |
124 wrongAnswers[choice.key] = choice.value | 108 wrongAnswers[choice.key] = choice.value |
109 | |
110 if userLives == 0 { | |
111 alertTitle = "🤕 Game over 🤕" | |
112 alertMessage = "Get up and try again." | |
113 showingGameOverAlert = true | |
114 } else { | |
115 alertTitle = "🔴 Wrong 🔴" | |
116 alertMessage = "You have \(userLives) lives left." | |
117 showingWrongAnswerAlert = true | |
118 } | |
125 } | 119 } |
126 | 120 |
127 DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) { [self] in | 121 DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) { [self] in |
128 withAnimation(.easeIn(duration: 0.5)) { | 122 withAnimation(.easeIn(duration: 0.5)) { |
129 scoreScaleAmount = 1 | 123 scoreScaleAmount = 1 |
130 livesScaleAmount = 1 | 124 livesScaleAmount = 1 |
131 } | 125 } |
132 } | 126 } |
127 } | |
128 | |
129 func reset() { | |
130 dataAsked = [String: T]() | |
131 userScore = 0 | |
132 userLives = 3 | |
133 correctAnswers = [String: T]() | |
134 wrongAnswers = [String: T]() | |
135 askQuestion() | |
133 } | 136 } |
134 | 137 |
135 private func playSound(_ filename: String) { | 138 private func playSound(_ filename: String) { |
136 guard let soundFileURL = Bundle.main.url(forResource: filename, withExtension: "wav") else { | 139 guard let soundFileURL = Bundle.main.url(forResource: filename, withExtension: "wav") else { |
137 fatalError("Sound file \(filename) couldn't be found") | 140 fatalError("Sound file \(filename) couldn't be found") |