Mercurial > public > maze-solver
diff README.md @ 10:e3addd013d36
refactor wall
author | Dennis <denniscmartin@protonmail.com> |
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date | Sun, 30 Oct 2022 17:36:42 +0100 |
parents | 22cf01362b45 |
children | d1fc48c5de99 |
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--- a/README.md Sun Oct 30 17:03:24 2022 +0100 +++ b/README.md Sun Oct 30 17:36:42 2022 +0100 @@ -6,7 +6,7 @@ - Only PNG files - Mazes must be square - Walls must be black `rgb(0, 0, 0)` and path white `rgb(255, 255, 255)` -- Walls and path must be 1 px width +- Walls and path must be `1 px` width - The starting point must be at `(x: 0, y: 1)` - The ending point must be at `(x: width, y: height - 1)` @@ -15,6 +15,7 @@ 1. Build executable 2. Make a folder names `mazes` and place your mazes there. 3. Make a folder named `sols`. The script place the solutions here. +4. Run the program `./maze_solver maze1.png`  